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How easy is it to defeat Chimera in the Arena in S.T.A.L.K.E.R.2

How easy is it to defeat Chimera in the Arena in S.T.A.L.K.E.R.2



In this post, I will tell you how you can easily defeat chimera in the arena in the game S.T.A.L.K.E.R. 2: Heart of Chornobyl.

  • To get into the Arena, you need to complete a couple of main storyline tasks until you find yourself in the Rostock location. Go to a local bar (not the one with 100 X-rays, but another one next to the arena) and talk to the merchant to start the quest "Freedom Colosseum".

There will be 4 rounds in the arena, the 5th is the final round, in this post we will talk about the 4th round in the Arena.


The fourth round at the S.T.A.L.K.E.R. 2 Arena

In this round, your enemy will be a formidable mutant: Chimera. This is one of the most dangerous and fastest mutants in the game, which can jump on the hero from afar, move behind his back and attack sharply. In this round, you will be given a Dnepr assault rifle, 300 rounds of ammunition, three first-aid kits and five bandages.

         The cross marks where the Chimera is guaranteed to get you, and the circle marks where the Chimera cannot get you.

The chimera can hide behind containers and poles, and will hide there until it sees you, however, due to its large size, some parts of its body may stick out from behind shelters. Climb up the hill (Boxes, Containers) and use it to your advantage by shooting at the Chimera's torso. You can choose a more aggressive tactic: get closer and shoot at one of the mutant's heads, but the Chimera has very high damage, and the Veteran (Maximum difficulty) She kills with a single blow.

How to Defeat Chimera in the Arena on Veteran in S.T.A.L.K.E.R.2

No matter how you want, but the Chimera is very dodgy and bouncy, so most likely half of the issued ammunition will not be enough for you, and going to the Chimera with a pistol or knife = death, but you can use one trick, go to your box (storage) and take the most powerful thing you have it is available (preferably a shotgun), but it is not necessary to do this, you can use what you have in your inventory.

Step by step:

  • 1. Take the quest to the 4th stage of the arena.
    2. Run to the chest and pack your backpack with 5.56x45 cartridges, or other weapons, and other cartridges, you can take at least an RPG does not matter.
    3. Come to the room, to the manager of the arena, but do not receive his weapons from the Green Locker yet!
    4. Being in a room on the threshold: throw your 5.56x45 ammo and other forbidden loot into the arena
    5. Go a little further than the threshold of the door to the arena manager's room (the mini-cutscene will begin) 
    6. First get the weapons to fight from the green locker.
    7. Only then pick up from the floor what you threw out in point 4. If you complete points 6 and 7 on the contrary, the game will automatically remove all weapons from the inventory and give out weapons from the green locker.
    8. Enter the arena after the Cutscene! The weight of the forbidden loot remains
    9. Having won, go to the room, open the door, but do not go over the threshold! Stand on the threshold!
    10. Standing on the threshold (the character will remove his hands), throw back into the room the remnants of ammunition, weapons and other goodies that you x
  • If you do not want to lose the contraband weapons (carried from 4 points), you must first complete the 11th point, only then complete the 12th point, otherwise the game will get bogged down and remove your weapons that you carried from 4 points.

After defeating the chimera, you will receive a reward of a couple thousand coupons from Arnie a little higher up the floor.

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